This Delaware non-league rivalry between the Concord Raiders and the Mount Pleasant Green Knights highlights the strategic battle of contrasting tempos in the Wilmington area. Concord enters this matchup looking to assert a dynamic, multiple-spread offensive identity. The Raiders operate primarily out of the shotgun, utilizing quick pre-snap motion to diagnose coverages and force defensive adjustments. They rely heavily on their athletic playmakers in the screen game and quick slants, essentially using short passes as an extension of their rushing attack to neutralize heavy defensive fronts. Defensively, Concord utilizes a 4-2-5 alignment, keeping their hybrid safeties active in both run support and underneath zone coverage.
Mount Pleasant counters with a gritty, run-heavy philosophy. The Green Knights want to physically impose their will on the line of scrimmage, utilizing traditional power-I and offset formations. They rely on double-team combination blocks on the interior defensive linemen to create massive cutback lanes for their downhill running backs. Defensively, Mount Pleasant employs a stout 4-4 base structure. They know they must stop Concord’s perimeter speed, so they will keep their outside linebackers wide to maintain edge containment while relying on their middle linebackers to scrape sideline-to-sideline.
Kickoff: Friday, Sept 11, 2026 (3:30 PM EDT)
Location: Mount Pleasant High School (Wilmington, DE)
Streaming: NFHS Network / Delaware Live Sports
The Trench Warfare and Edge Containment
Concord’s offensive tackles must have a flawless afternoon in pass protection. If Mount Pleasant’s defensive ends can generate pressure rushing only four defenders, they will drop seven men into passing lanes, suffocating Concord’s quick passing game. Conversely, Mount Pleasant must establish the run on early downs. If they can churn out four to five yards per carry on first down, they will chew up the clock, keep Concord’s explosive offense shivering on the sideline, and physically break the Raiders’ defensive front by the middle of the third quarter.
Live Scoreboard & Results Update
| Quarter | Concord (Away) | Mount Pleasant (Home) |
| 1st | 7 | 6 |
| 2nd | 14 | 0 |
| 3rd | 7 | 8 |
| 4th | 6 | 0 |
| FINAL | 34 | 14 |
Scoring Summary:
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Q1: Mount Pleasant strikes first on a grinding 12-play drive capped by a 3-yard fullback dive (PAT blocked, 0-6). Concord answers with a 45-yard tunnel screen touchdown down the sideline (PAT Good, 7-6).
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Q2: The Raiders’ defense forces two consecutive punts. Concord capitalizes with a 12-yard RPO slant (PAT Good, 14-6) and a 38-yard deep post right before halftime (PAT Good, 21-6).
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Q3: Mount Pleasant establishes the run again, scoring on a 22-yard counter-trey run (2-pt conversion Good, 21-14). Concord quickly responds with a 6-minute drive, punching in a 4-yard quarterback scramble (PAT Good, 28-14).
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Q4: Mount Pleasant’s offense stalls inside the red zone. Concord drains the clock with a heavy inside zone scheme and punches in a late 2-yard dive (PAT failed, 34-14) to seal the rivalry victory.